These books give young readers a fun approach to coding by means of Scratch 2.0, a programming environment created by the Lifelong Kindergarten Group at the MIT Media Lab with the aim of encouraging creative young people to invent and develop interactive games, animations and stories, and to share them with a vast, lively community. The books comprises one-of-a-kind projects aimed at giving a complete overview of the main functions of Scratch. These projects have been tested during coding workshops that take place both in school and after school hours. Each project can also be personalized. This volume focuses especially on using Scratch to create animated stories. The projects are aimed to encourage students to tell their own stories, invent different worlds and create new characters. Starting from simple two-dimensional drawings, they ll learn to build animations through step by step instructions that become increasingly more advanced as they progress. Written especially for ages 8 to 12, the book offers a fresh approach to coding and gives everyone the chance to start from scratch. Don t just buy a new video game make one. Don t just download the latest app help design it. Don t just play on your phone program it.